chatbox

package com.rs.game.player.dialogues; import com.rs.cache.loaders.NPCDefinitions; public class SirTiffy extends Dialogue { int npcId; @Override public void start() { npcId = (Integer) parameters[0]; sendEntityDialogue(SEND_2_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "You look brave could I get you to do me", "a favor?"}, IS_NPC, npcId, 14328); } @Override public void run(int interfaceId, int componentId) { if (stage == -1) { sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "Of course, what is it?"}, IS_PLAYER, player.getIndex(), 9834); stage = 1; } else if (stage == 1) { sendEntityDialogue(SEND_4_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "I need you to defeat the mighty dragon...", "His name shalt be Elvarg,", "If you can handle this quest for me you shall", "be rewarded greatly."}, IS_NPC, npcId, 14328); stage = 2; } else if (stage == 2) { sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "Where would I start, do I need any requirements?"}, IS_PLAYER, player.getIndex(), 9834); stage = 3; } else if (stage == 3) { sendEntityDialogue(SEND_3_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "You shall need to get a Anti-dragon shield,", "and prefrebly a Silverlight.", "I do however have a spare silverlight."}, IS_NPC, npcId, 14328); stage = 4; } else if (stage == 4) { sendEntityDialogue(SEND_2_TEXT_CHAT, new String[] { "", "You recieve the empowered silverlight", "for your journey." }, IS_ITEM, 2402, SEND_NO_EMOTE); player.getInventory().addItem(2402, 1); stage = 5; } else if (stage == 5) { sendEntityDialogue(SEND_2_TEXT_CHAT, new String[] { player.getDisplayName(), "Thank you kindly...", "where would I go about finding this anti-dragon shield?"}, IS_PLAYER, player.getIndex(), 9834); stage = 6; } else if (stage == 6) { sendEntityDialogue(SEND_3_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "The anti dragon-shield can be bought", "by the exchange clerk in varrock,", "You will need to pay around 1000gp for it."}, IS_NPC, npcId, 14328); stage = 7; } else if (stage == 7) { sendEntityDialogue(SEND_1_TEXT_CHAT, new String[] { player.getDisplayName(), "Thank you anything else i need?"}, IS_PLAYER, player.getIndex(), 9834); stage = 8; } else if (stage == 8) { sendEntityDialogue(SEND_3_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "Talk to king roald in varrock,", "he will tell you", "what else you need to do"}, IS_NPC, npcId, 14328); stage = 9; } else if (stage == 9) { sendEntityDialogue(SEND_2_TEXT_CHAT, new String[] { player.getDisplayName(), "Thank you very much for this information,", "I will find my way into varrock."}, IS_PLAYER, player.getIndex(), 9834); stage = 10; } else if (stage == 10) { sendEntityDialogue(SEND_4_TEXT_CHAT, new String[] { NPCDefinitions.getNPCDefinitions(npcId).name, "Good luck, may the spirits of the gods be with you", "while you venture upon this journey", "Goodluck young adventurer.", "be sure to tell King Roald i sent you."}, IS_NPC, npcId, 14328); stage = 11; } else if (stage == 15) { switch (componentId) { case 1: break; } } else { end(); } } public void finish() { } }

Maak jouw eigen website met JouwWeb